

Next day, you are greeted by Melonia, who waste no time in complaining why her hot tub has not been cleaned yet.
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A plan begins to form on how to get evidence on the mayor. Iwanka soon gets at ease on board, driving the main character in her wake. You head towards the pier where Captain Terry lends you a frail skiff to join a yacht offshore. Jump back in the bedroom in the evening, ready to exfiltrate the poor little rich girl. Steal a maid uniform from a kitchen cupboard.

Your joint supervision mainly focuses on the attractive body of the mayor’s daughter. Next day, in the afternoon, meet your buddy near the treehouse.Go to Rump estate while reporters crowd in the front door, you are called by Erik who might know a way to have an insight. You come back to Tony with for only trail that of Mayor Rump’s. After a domestic scene ensues, Liu accompanies you to the vault where you look for the lockbox #11082. The teller brings you up to date on Debbie’s financial situation. Next day, at the precinct, Harold explains the department won't do any move.You puzzle with Tony over a retrieved photo of Dad with the mayor that comes with a small key and a code, both pointing to the local bank.

Debbie states that the box is stored in the attic, only reachable with the garage stool and the small key from the entrance. Next day, you brief Tony about the expedition and decide to rummage into your father’s belongings.Back home, you go to bed with more questions than answers. You recover your mind to find that Officers Harold and Yumi caught you.For convenience, the steps are numbered in sequence with the preceding walkthrough. This walkthrough is the continuation of the first part of the main story and starts when the hero is on the lookout of the warehouse.
